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Level design

All work done on Source 2 Tools (Hammer Editor, ModelDoc, Material Editor) for Half-Life Alyx
and Hammer Editor for Source 1 games (CSGO, Bisounours Party)
Adobe Photoshop for Material work and Blender for external Mesh work

Source Engine 2

Half-Life Alyx

Source Engine 1

Bisounours Party

Source Engine 1

Counter Strike: GO

© 2021 - Iggy Prabel

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