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Level design
All work done on Source 2 Tools (Hammer Editor, ModelDoc, Material Editor) for Half-Life Alyx
and Hammer Editor for Source 1 games (CSGO, Bisounours Party)
Adobe Photoshop for Material work and Blender for external Mesh work
Source Engine 2
Half-Life Alyx
Source Engine 1
Bisounours Party
Source Engine 1
Counter Strike: GO
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